Editorial | 12/15/2011 at 11:30 AM

Indie-Ana Co-Op and the Capsized Elfsquad

Nothing Says "Happy Holidays" Like Robots and Aliens

Capsized
Developer: Alientrap Games
Genre: Action
Available On: Steam
Co-Op Mode: Local (2 players)
Price: $9.99
Demo w/ Co-Op Available: Yes 

One of my hands-down favorite indie titles that I’ve played since I started getting into the indie gaming scene is Aquaria – an underwater take on the “Metroidvania” gameplay with a rich, deep story and some beautifully hand-drawn graphics. When Sam first posted the story about (currently) PC-only co-op title Capsized, I was immediately struck by the game’s visuals, which bear some similarity to Aquaria’s, and hoped that the rest of this overlooked title could match even a portion of the experience I found in that aquatic adventure. My hopes were not dashed.

Capsized’s story is told prior to each level in the campaign in just a few still panels. Your ship experiences some kind of malfunction and the crew is forced to make for the escape pods. Yours happens to crash on an alien planet and so you boldly set out to find other survivors/some means of escape. Over the next 12 levels, you do manage to accomplish just that, but of course not everything goes to plan. While many of the twists and plot elements aren’t exactly anything new, those simple story panels make it more compelling. Seeing the grim determination etched into the little astro-explorer’s face after a particularly disheartening discovery has some impact, even with the somewhat cartoony appearance of the protagonist.

The core gameplay of Capsized centers on platforming/shooter/physics mechanics. Each level has some goal to achieve or a destination that you have to reach, and in between you and that goal are plenty of hostile fauna and natives, as well as some large rocks, gas-filled pits, and other hazards. True to its sci-fi base, Capsized employs a few futuristic technologies to help you overcome all of these, such as a space suit that allows you to jump up walls, a jet pack, and some pretty devastating weaponry.

You also have a “grappling” hook type device that allows you to freely latch on to and swing from any surface, useful for crossing those gas-filled pits when your rocket fuel is running low. This same hook, however, can also be used to pick up objects in the environment to either clear a path or fling them at some incoming alien life forms to put them down for good. Upon completion of each level, you receive stars based on how quickly you completed the level, the difficulty you selected (three total), and how many secrets you’ve collected in that level. All those stars you collect over the levels are used to unlock additional game modes to enjoy; from a mano a bot-o deathmatch against a hostile AI controlled astro-explorer to a survival mode where you and a friend can fend off an ever increasing number of foes. Even once the main campaign is done, then, there’s plenty still to enjoy.

All of this makes for an incredibly fun couch co-op venture, with one player using keyboard and mouse while the other uses a gamepad, or both players using his/her own gamepad. The entire campaign can be played with a friend and this really is the way to go. Taking down enemies with a flung rock is one thing; taking down enemies with a rock that you and your friend are juggling back and forth, though, is something else. Physics-based puzzles/gameplay always introduces the opportunity for some craziness and plenty of opportunities to help a friend in need, and Capsized certainly provides both. That craziness can occasionally be more of a result of an equation that runs a bit amok and leads to some glitches, but these occurrences are few and far between.

I wasn’t quite sure what to expect when I first started playing Capsized. Sure, the graphics were pretty and lured me in, but the gameplay itself proved to be even more rewarding. As a co-op adventure, Capsized is well worth the price of admission, and the bonus modes you unlock along the way keep things going even after the campaign is complete.

Wrap-Up
The Co-Op Experience: Play through the entire campaign and challenge modes with a friend as you make your way off of a harsh alien world.
Capsized is For: Fans of action platformers and physics-based puzzlers

Elfsquad 7
Developer: Tykocom
Genre: Action
Available On: XBLIG
Co-Op Mode: Local (4 players)
Price: 80 MS Points ($1)
Demo w/ Co-Op Available: Yes 

Santa. Whether you believe in him or not, the guy always seems to be getting into trouble. Sometimes it’s something that seems so simple, like a fog bank; other times it’s getting abducted by pterodactyls (which, as we all know, can’t stand the wail of an electric guitar). So it should come as no surprise that a game titled Elfsquad 7 sees the jolly fellow in a dilemma once again, this time as a result of a gift-building robot gone haywire.

Fearing a shortage of toys for the Christmas season, a pinch hitter is brought in to help address the problem. Kevin, aka the “Automated Toy Assembler Codenamed Kevin,” seems to be solving the problem at first, but then, in a twist no one could have seen coming, he starts producing an insane amount of toys, some of which are actually dangerous. So it’s up to the other elves, and a few other workshop helpers, to wrap all the toys that Kevin is flinging out, shut down the automaton gone awry, and, you know, generally save Christmas!

With the exception of the final boss fight, the holiday title’s six levels all play out the same. Gifts that Kevin is producing rain down from the sky, and you and your co-op buddies have to fire your special quick wrapping guns to wrap the gifts and then collect them. Each level has a time limit and a set number of gifts you have to collect within that limit. Evil toys will fall down as well, which will cause you to lost gifts if you run into them. A quick bop to the head will dispatch them and allow you to get back to the gift-wrapping and collecting. In addition to good and bad toys, coins also drop at random and these coins can be used at the between level item shop to purchase new power-ups that help make wrapping and collecting those gifts that much easier.

Elfsquad 7 is really a co-op game that’s intended for the family to play. It’s got a fun/whimsical setting with a story that kids and grown-ups can enjoy. Working as a team to collect all those gifts and beat the clock is achievable, but it can also be frantic and produce those moments where you just barely beat the buzzer. With three different difficulty levels – which not only affect the time limit and number of gifts you have to collect, but the layout of the six game levels as well – there’s always some challenge for any of your friends and/or family members, no matter what type of gamer they may be.

Elfsquad 7 presents (no pun intended) one of those experiences that really captures what co-op gaming, at its core, is all about. It’s not always about trying to overcome some seemingly impossible challenge, or exploring an epic story with your friends. At its core, co-op is about having fun with those friends – and Elfsquad 7 achieves that with a bow on top.

Wrap-Up
The Co-Op Experience: Choose from six characters, plus two hidden that can be unlocked, and team up with three friends to save Christmas!
Elfsquad 7 is Geared Towards: Gamers of all ages