The Internet giveth, and the Internet taketh away... or does it? Those of you who have been patiently waiting for the Secret Armory of General Knoxx, the latest DLC for everyone's favorite co-op loot-gathering title Borderlands, to show up on your 360 may have seen a couple of news posts stating that it's been delayed by a day. While it's easy to get swept up in these kinds of posts, we decided to reach out to a PR representative from Gearbox to see if they could confirm, one way or the other, General Knoxx's official release date. It was a good thing we did, as the official word is as follows: "As of now I am issuing an official press release with today's launch date."
So there you have it. According to the representative we talked with, the Secret Armory of General Knoxx DLC is still set to hit the 360 today at some point. But why all the confusion? Well, part of it seems to have stemmed from the General Knoxx Twitter account, which posted yesterday, "well, time tables got all moved around. looks like the invasion is on tomorrow. be seeing you (and killing you!) then." Many of us took this to mean it would be available today, but with so many gamers worldwide, exactly which tomorrow that Tweet is referring to may not be so clear. VG247.com, a UK-based gaming blog, picked up on this message and one from an XBox Europe community manager that echoed the statement of the DLC being released tomorrow. That bit of Twitterage, plus this confusing XBox LIVE Marketplace page for the game stating the game's release date as 1/1/0001, and it's easy to say why other gaming news outlets picked up on the story and there was a rash outbreak of posts stating the release date would be Wednesday, Feb. 24, not Tuesday, Feb. 23.
At any rate, I know where I'll be for the next few hours: sitting in front of my 360 checking the Borderlands DLC page until I finally see General Knoxx pop up in all his mech suit glory.
While you wait you can see what changes to the game have been made in the already available 1.30 title update:
Addressed issues:
- Invalid weapons or items can no longer be loaded into the game
- Brick’s Centurion class mods now regenerate health correctly
- Brick’s Bombardier class mods now regenerate rockets correctly
- Roland’s Tactician class mods now regenerate shields correctly and display the correct bonus values
- Roland’s Rifleman class mods now apply damage increase to all machine guns
- Certain powerful legendary item names should now be displayed in the appropriate color
- Opening the bank in the Mad Moxxi DLC no longer prevents other players from moving
- Multiple copies of DLC missions can no longer be obtained
- Corrected some incorrect icons in the ammo vendor
- Fixed a crash caused by killing the final boss while zoomed in with a scope
- The “Careful, he bites” achievement should now properly unlock when playing in French
- Added icons to the server browser that indicate which DLCs the server has installed
- The server browser now displays the name of the DLC a server is playing instead of the plot mission
- Adjusted scrolling in menu options in long server lists
- Added a notification if a player attempts to continue a game saved in DLC that is no longer installed
- Fixed DLC notification dialogs that were not closing properly
- Fixed an issue which resulted in corruption in saved games
- Zombie Island achievements now unlock properly in splitscreen
Balance adjustments:
- Chests in New Haven have been adjusted to contain more appropriate loot
- The duration of daze effects has been reduced to 6 seconds, and the amount by which it decreases the speed of enemies and their projectiles has been reduced
- Damage from shock elemental effects has been increased
- Repeater pistol damage has been slightly increased, accuracy slightly decreased
- Sniper Rifle critical hit bonus has been increased