Red Dead Redemption

  • Online Co-Op: 8 Players
  • LAN Co-Op: 8 Players
  • + Co-Op Modes

Battlefield Report: Red Dead Redemption DLC Impressions - Page 2

Legends and Killers Pack

Where the blissfulness of free DLC ends, though, is where the woes begin. Legends and Killers - the premium pack released on August 10th - is to Outlaws to the End as Burnout Paradise's Legendary Cars DLC was to the free motorcycle update: overpriced and underwhelming.

Let's count the ways that Legends and Killers please me: I got a throwable tomahawk and Red Dead Revolver character skins for multiplayer (some of them locked, even). Now let's count the ways that I was disappointed: no new Gang Hideouts, no new guns, no new horses or mounts, no new co-op missions...you get the point. For a co-op player there is very little of value here.

To be fair: there are ten new Achievements and Trophies. But my desire to search them out wanes when they are all associated with the nine new versus match locations and the new weapon (which gets old after a short while).

So it seems that the quality found in the free DLC is actually paid for in arrears by anyone who purchases the Legends and Killers pack. This doesn't give me much hope for the Undead Nightmare pack (which looks to be as scant as this one), although Liars and Cheats - the next pack to be available - might actually end up being money well spent.

If you're strapped for cash, skip Legends and Killers and wait to see how multiplayer poker, Liars Dice, and horse races pan out in Liars and Cheats. And by all means grab the Outlaws to the End pack; it has the highest replayability of any mode in the game.



 

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