• Online Co-Op: 4 Players
  • LAN Co-Op: 4 Players
  • + Co-Op Campaign
by Paul Acevedo 0
News
  • pc
  • online
The 12-track album is now available on digital storefronts.

Prescription For Sleep III Album Features Jazz Covers of Songs from Diablo and More

Scarlet Moon's Prescription for Music is a series of albums featuring piano/jazz covers from classic and modern games. The latest entry in the series, Prescription for Sleep: Game Music Lullabies Volume III, has now been released on digital music platforms. The album features 12 tracks from 11 classic games, including songs from two co-op titles: Diablo and Legend of the Mystical Ninja.

by Paul Acevedo 0
News
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  • online
Coming on May 19, the album will include jazzy covers of songs from 12 classic games.

Prescription for Sleep Volume III Album to Feature Songs from Diablo and Mystical Ninja

Scarlet Moon Records, the leading producer of video game music albums, recently announced the thirteenth album in its long-running Prescription for Sleep series. The new album, Prescription for Sleep: Game Music Lullabies Volume III (several albums in the series aren't numbered), will include 12 piano/jazz renditions of songs from classic games. Most excitingly for us, two of the cover songs will come from co-op games: Diablo and Legend of the Mystical Ninja.

by Jason Love 0
Video
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  • online
Darkening of Tristram event should be arriving soon for Diablo 3

Celebrate 20 Years of Diablo Across All of Blizzard's IPs

Hard to believe it was 20 years ago that I first descended into the depths of Hell in search of the Lord of Terror (and some quality loot). Diablo was released on December 31, 1996 and its arrival marked a new beginning for, and in some ways the actual definition of, the action-RPG genre. To celebrate the title's release, Blizzard is injecting a little of the world of Sanctuary into all of its games.

by Marc Allie 5
Editorial
  • pc
A short history of the classic co-op series

Diablo: A Retrospective

As 1996 drew to a close, a new chapter in videogame history was beginning. On December 31st of that year, Diablo was released. It was a smash hit, and forever altered the gaming landscape. Diablo was a hybrid, blending action and RPG elements together, and it was incredibly fun to play, especially in cooperative mode with a few friends. Today, we’ll take a look at each game and expansion in the series, tracking the evolution of Diablo in anticipation of the launch of Diablo 3 next week.

by Marc Allie 7
News
  • pc

Co-Op Classics: Diablo

Bleary eyed, I slammed my mouse down and growled out loud.  I could barely see my watch in the dark, lit only by the glare from my monitor.  2:30 AM.  How could I possibly have played this long, and not known it?  I sighed and stared at the screen.  There, in blood red hue, lay the corpse of my warrior, piles of gold everywhere, surrounded by acid spitting demons.  I crept into the other room to find the telephone, and dialed a close friend.  Luckily, I had started this session as a modem game, just in case.  "John?  Are you awake?  I need your help, man.  I died to those lame acid spitters on Hell difficulty again, and there is no way I can get to my corpse.  Dial in and help me?  I can't just restart, man, I just got that King's Longsword of Haste, I'll never find one again..."  So began another co-op rescue mission in Diablo, Blizzard's masterpiece for the PC.

5 stories found