Hands-On with Outland on PC
In 2011, Outland graced us with its hand-painted backgrounds and stunning soundtrack on Xbox Live and PSN. Finally, nearly four years later, PC players can get in on this unique and beautiful platformer.
In 2011, Outland graced us with its hand-painted backgrounds and stunning soundtrack on Xbox Live and PSN. Finally, nearly four years later, PC players can get in on this unique and beautiful platformer.
The hit platformer on PS3 and Xbox 360, Outland will land on Steam later this week. Offering a clever take on the much-crowded platforming genre, Outland allows players to control powers of Light and Dark to defeat enemies, complete puzzles, and work together to reach the Temple of Eternity.
The PSN Plus scheme seemed a little too good to be true when it was launched, but Sony have stayed true to their word and are offering more and more free games for people who join. This week sees the addition of the 2 player co-op title Outland, to add the already co-op heavy list of 'free' games.
Outland is a stunning new platformer crafted by the makers of Dead Nation. Players use light and dark energy to solve puzzles and traverse the gorgeous environments. Is it worth taking a friend along for the journey? Find out in our review.
Housemarque's next co-op title after Dead Nation is called Outland. The two player co-op action platformer sports a unique art style set in a mythical world. The game puts players in control of of a man who is trying to bridge the world between its ancient past and possible destruction.
When Ubisoft announced Outland last September, the lack of co-op kept it off our radar. At PAX East, game producer Adam Sarasohn revealed that there would be two player online support. Outland just blipped. Housemarque, the developers of the excellent Dead Nation, are bringing the game to the XBLA and the PSN. The gameplay has been compared to Castlevania: Symphony of the Night, as well as Ikaruga. The visuals invoke the minimalist look of Limbo, or Patapon. The title promotes acrobatic exploration with an added kick of bullet hell. You play as yet another Everyman called forth to save the day. There is a light and dark dichotomy at play in the game world. Enemies take on a red or blue color, while players will be able to switch between red and blue energy alignments on the fly. When a player is red they are immune to red dangers, but vulnerable to blue enemies, and vice versa.