News | 12/10/2011 at 2:58 PM

Be Sure to Wear Some Flowers in Your Hair When Downloading the Huge Driver: San Francisco Update

I like that song.

Driver: San Francisco is an enjoyable open world driving game. With a single-player story, separate split-screen co-op modes, and extensive 8-player online modes, it certainly gives players plenty to do. Any game of that scale is likely to have a bug or three out of the gate. Thankfully, Ubisoft has just released a major patch for both Xbox 360 and Playstation 3 that corrects numerous issues. The update doesn’t seem to affect the split-screen co-op experience much, but at least it improves on an already solid title.

GAMEPLAY CHANGES

Online Gameplay: Any players joining a game already in-progress will be given sufficient ability to shift immediately. Online Gameplay: Improved gameplay balancing in Tag mode by reducing tag car performance under certain conditions

IMPROVEMENTS

Added additional statistic synchronization points so website statistics more closely match current progress. Improved traffic variety in Split-screen Free drive, Tag and Trailblazer Improved traffic variety in free drive after game completion. Online: Improved randomization of route selection where certain modes would always start their first game with a more limited route variety Online: Improved player icons and vehicle images loading. Online: Reduced lag/teleport issues observed when players join a session Online: Improved reward images display when increasing multiplayer LVL. Online: Improved session join score by re-assessing it if the leading player disconnects.

FIXES

Fixed single-frame camera cuts evident in some film-director replays. Fixed progression display of "connoisseur" achievement in the game "Achievements" menu under "Extras" Fixed progression display of all fine-grain (>25 steps) achievements in the game "Achievements" menu under "Extras" Fixed a specific case of NAN values being sent in game to web data. Online: Fixed waiting screens displaying the next mode name incorrectly. Online: Fixed occasional crash when a large party joins a public Takedown match in progress, under certain conditions. Online: Fixed occasional issue where 7 players could enter a public match with a 6 player limit. Online: Fixed crash on returning to the main menu from online under certain conditions Online: Fixed player being disconnected from in-game party under certain conditions Online: Fixed issue where user spamming rapid shift on mode start would result in odd camera behavior Online: Fixed occasional issue where qualifying mode timer would stick on 50 seconds and not decrease Online: Fixed issue where a wrecked vehicle with the TAG would sometimes display a blue highlight instead of red. Online: Fixed issue where a player can incorrectly be highlighted with the TAG icon under certain conditions. Online: Fixed occasional crash during CTF gameplay. Online: Fixed issue where the incorrect player name could be displayed on the profile screen XBOX 360 ONLY: Online: added LVL banding filter to Free For All matchmaking to improve matchmaking (already implemented on PS3).

Driver: San Francisco supports 4-player co-op and 8 player online play. See our co-op review for more details.