The Zombies mode in Black Ops 6 follows the classic round-based structure of previous Call of Duty games. No open-world here! Players squad up, choose a map, and progress through increasingly tough waves of zombies and other monsters. Downed enemies drop Salvage, a currency that can be spent at various upgrade stations spread throughout each map. You'll need those upgrades because the zombies get faster and faster, and tougher enemies like flying insect-like beasts and big boss monsters start to spawn before too long. It's a tense and exciting time, and as challenging as ever.
]]>Here's an abridged version of the new Black Ops 6 Zombies mode details. For the full skinny, visit the Call of Duty blog.
]]> https://www.co-optimus.com/article/17641/call-of-duty-black-ops-6-gets-a-fresh-zombies-trailer-and-gameplay-details.htmlThe official Call of Duty blog informs us that Black Ops 6's Zombies mode continues the Dark Aether storyline that has progressed across multiple Call of Duty titles. The story takes place five years after the Zombies mode of Call of Duty: Black Ops Cold War. The heroic Requiem team has been arrested by the evil Edward Richtofen. Read "Meet the Terminus Team" at the COD blog for more details or watch the trailer below.
]]> https://www.co-optimus.com/article/17634/call-of-duty-black-ops-6-zombies-trailer-reveals-co-op-team-and-story-details.htmlHere are the first official details for Black Ops 6's Zombies mode:
The official word on Black Ops 6 coming to Game Pass states: