Co-Optimus Feed for Co-Op videogame news for .Civilization VI A custom RSS feed on co-op gaming for: Co-Op videogame news for .Civilization VI http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com Civilization VI - Zombie Defense Co-Op Stream RecapNick Puleo

We dove into one called Zombie Defense, feeling it made the most sense for co-op. You can watch our recap below as we face endless oncoming hordes of zombies.

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Civilization VI Is Coming To (More) ConsolesEnoch Starnes

In November of last year, Civilization VI arrived on the Nintendo Switch, and presumably, that went well enough that the decision was made to pursue the rest of the console market.  As such, the game is coming to PlayStation 4 and Xbox One on November 22nd of this year.  You'll finally be able to experience a nation's millenia-spanning story from the comfort of your couch!

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]]> https://www.co-optimus.com/article/16242/civilization-vi-is-coming-to-more-consoles.html https://www.co-optimus.com/article/16242/civilization-vi-is-coming-to-more-consoles.html Civilization VI Announces Cross-Platform SavingMatthew Squaire

The original Tweet (which can be found below) features a walkthrough on the process needed, which is so easy it fits within the span of just one tweet (even though it’s the new tweet size of more than 180 characters, but who's counting?) While there is no official Co-optimus review for Civilization VI, there is coop gameplay that was added in a post-release patch which means now is a great time to hop in with your friends.

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]]> https://www.co-optimus.com/article/16014/civilization-vi-announces-cross-platform-saving.html https://www.co-optimus.com/article/16014/civilization-vi-announces-cross-platform-saving.html Civilization VI Has A New Update Out TodayEnoch Starnes

This being a Civilization game, the patch covers a lot of ground in terms of bug fixes, additions, and general tweaks.  If you'd like to dig into them yourself, you can find the full list here.  In essence, the Joint War option has been adjusted, new Historic Moments have been added, and the AI considers a few situations with a bit more nuance.  Anton Strenger explains all of this below, in case you're more of a watcher than a reader.

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]]> https://www.co-optimus.com/article/15588/civilization-vi-has-a-new-update-out-today.html https://www.co-optimus.com/article/15588/civilization-vi-has-a-new-update-out-today.html Civilization VI Rise and Fall Update DetailedMatthew Squaire

The newest video on the Rise and Fall expansion can be found below as well as on Firaxis’ official YouTube channel. Unfortunately, while both trade and the new emergencies (3:20)  are mentioned to be tied to Co-Op, details on how they actually work in-game are still scarce and never answered in the video. Thankfully the video also shows new leaders (4:12) and a breakdown of the new Ages features (0:20) so we are given some new information.

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]]> https://www.co-optimus.com/article/15446/civilization-vi-rise-and-fall-update-detailed.html https://www.co-optimus.com/article/15446/civilization-vi-rise-and-fall-update-detailed.html Take A Look At Some Of The Nations Included In Civilization VI: Rise And FallEnoch Starnes

Queen Seondeok leads the Koreans, whose primary focus appears to be research and also chopping down their foes with their unique unit, the bolt-firing Hwacha.

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]]> https://www.co-optimus.com/article/15400/take-a-look-at-some-of-the-nations-included-in-civilization-vi-rise-and-fall.html https://www.co-optimus.com/article/15400/take-a-look-at-some-of-the-nations-included-in-civilization-vi-rise-and-fall.html Civilization VI: Rise and Fall Announced; Brings New Co-Op BenefitsTally Callahan

In Rise and Fall, alliances will offer allied players more choice as well as tangible benefits. In the expansion, players will choose whether it is a Research, Military, Economic, Cultural, or Religious alliance when an alliance is created. Each type has its own set of unique perks with these perks being powerful enough that players can only have one alliance of each type at a time; however, allied players can agree to change the type of their shared alliance after it has been made.

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]]> https://www.co-optimus.com/article/15366/civilization-vi-rise-and-fall-announced-brings-new-co-op-benefits.html https://www.co-optimus.com/article/15366/civilization-vi-rise-and-fall-announced-brings-new-co-op-benefits.html Two Upcoming Civilization VI Nations Get DetailedEnoch Starnes

Sometime in the near future, Firaxis will be adding two such targets to Civilization VI:  Khmer and Indonesia.  Both have a slight water/faith focus, but before I give too many details, it'd probably be best to check out their accompanying videos to see it all in action.  First up, we've got Khmer.

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]]> https://www.co-optimus.com/article/15304/two-upcoming-civilization-vi-nations-get-detailed.html https://www.co-optimus.com/article/15304/two-upcoming-civilization-vi-nations-get-detailed.html Nubia Is Revealed As The Next Playable Civ In Civilization 6Enoch Starnes

Lead by Amanitore, the Nubian kingdom's strategy will likely focus around its bonuses to early ranged units and city districts.  In particular, the combination of the Pitati Archer (their unique unit) and Ta-Seti (their unique ability) seems like it will inevitably lead to a horde of highly skilled, grizzled archers scouring the map in the game's first few centuries.

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]]> https://www.co-optimus.com/article/15149/nubia-is-revealed-as-the-next-playable-civ-in-civilization-6.html https://www.co-optimus.com/article/15149/nubia-is-revealed-as-the-next-playable-civ-in-civilization-6.html Civilization VI Will Finally, Finally Get Co-Op Play In The Next UpdateEnoch Starnes

Speaking of which, the game will also be integrated with Steam Workshop, allowing players to easily browse and download community mods that pique their interest.  Finally, I have an easy way to change all the civilization leaders into characters from Katawa Shoujo!

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]]> https://www.co-optimus.com/article/14829/civilization-vi-will-finally-finally-get-co-op-play-in-the-next-update.html https://www.co-optimus.com/article/14829/civilization-vi-will-finally-finally-get-co-op-play-in-the-next-update.html No Co-Op in Civilization VI For NowJason Love

When the title was announced earlier this year, we figured it would feature some kind of team multiplayer mode where you could enjoy some "comp stomping." Much to everyone's surprise, that feature is not included in the final product. Or, more accurately, it's not enabled. As PC Gamer reports, it seems most likely that Firaxis just wasn't able to get all the bugs out and have it ready to go by launch, given the fact that there are references to it within the game code itself. Some persistent fans did some digging and found the references within the code, and even found a way to turn it on.

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]]> https://www.co-optimus.com/article/14615/no-co-op-in-civilization-vi-for-now.html https://www.co-optimus.com/article/14615/no-co-op-in-civilization-vi-for-now.html Civilization VI Announced, Coming in OctoberJason Love

Polygon has a more in-depth article on the title that dives into some of the bigger changes that are on the way, such as city improvements getting placed around your city rather than a button to click and units stacking to form new units. It's certainly worth a read if you're into the franchise and curious what impact these changes will mean. For folks curious about the co-op side of things, however, there's not too much to go on.

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