Co-Optimus Feed for Co-Op videogame news for .Dungeons & Dragons: Dark Alliance A custom RSS feed on co-op gaming for: Co-Op videogame news for .Dungeons & Dragons: Dark Alliance http://www.co-optimus.com en-us http://www.co-optimus.com/images/cooplogo.pngCo-Optimushttp://www.co-optimus.com Dungeons & Dragons: Dark Alliance Co-Op Stream RecapNick Puleo

We'll get this out of the way now, D&D: Dark Alliance is not a good game. In fact, the entire first 10 minutes of the stream features the crew trying to find some redeeming qualities of the title. Sadly what's there is an unpolished, unbalanced, and messy game that just happens to have a few ideas and themes from the D&D universe. The most obvious thing that simply doesn't feel right is the combat and camera - instead of an isometric game like the original series, we're given a 3rd person action game where you consistently fight to get the right view. Enemies end up being weird "bullet sponges" and the animation system is clunky.

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Dungeons & Dragons: Dark Alliance Available TodayJason Love

Now, I will state up-front that none of us at Co-Optimus has had an opportunity to get hands-on with the game, so much of what I'm about to say is based on other reviews, but I wanted to put this out there as a "caveat emptor." Choose your outlet/review of choice, the general consensus seems to be (to put it mildly) that Dungeons & Dragons: Dark Alliance is an uninspired title with stripped down RPG mechanics (which was a large part of the appeal of the original games), and there are some notable bugs/glitches that make things worse. The isometric viewpoint has been shifted to the standard "over the shoulder" third-person action camera and while the whole thing can be played single-player, enemies feel scaled towards a party of four. Speaking of co-op, the game currently only supports up to four players online with each person choosing one of four in-game characters to play. Couch co-op is not supported and you cannot choose the same character as your buddy, though both of these are presumably getting added/fixed in future updates.

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