The title first arrived on Steam in 2014 as part of the Steam Early Access program and, interestingly, is still listed as being in Early Access to this day. Despite that three year development time and a similar "Early Access" release on the PlayStation 4 and Xbox One, the game never made it to a full release. Now, it seems, it never will.
]]>In case you missed this title on the PC, the folks over at Reloaded Games have put together a little lore trailer for you to catch you up on all of the historical reasons that you totally need to trash those other mechs.
If you're not familiar with the game, it's a FPS that puts you into the cockpit of your very own mech. Each of the 30 mechs comes with its own skills and weapons loadout allowing you and your friends to create a team that comprises a variety of different types. Though the game is largely PvP-based, there are two main co-op modes: Bot Destruction and Co-Op Team Deathmatch. The former pits four players against 25 waves of bots with a special mech encountered every fifth wave. The latter is similar to the regular Team Deathmatch mode, only you and five of your friends will take on six A.I. controlled mechs.
The title saw an Early Access release back in February 2014 (it was in an open beta prior to this) and has remained in that state ever since. After the game's publisher dropped it in March 2015, it was picked up by Reloaded Games and the original developer, Adhesive Games, was acquired/absorbed by them as well. Despite the rocky development, the game is not dead. In fact, the developer posted an update on the game's Steam page this past February.
]]> https://www.co-optimus.com/article/14198/free-to-play-mech-battler-hawken-may-be-coming-to-xbox-one.htmlSome of the main aspects of the game now alters, such as the economy, balancing, character progression. However, we're here to talk mainly about the new co-op mode, Co-op Team Deathmatch. The mode itself plays just like a regular Team Deathmatch game, however, up to 6 players can work together to battle 6 other CPU players instead of humans. The overall difficulty of these bots depends entirely on the human team's fitness score, so there should almost always be an adequate challenge for all players. This mode provides some great opportunities to practice your team's strategies before going into the hardcore versus modes. The only notable downside to it is that the XP gain and Hawken Credit rewards given out are slightly reduced here. Playable maps for Co-op Team Deathmatch include: Facility, Wreckage, Bunker, and Prosk.
Watch the video to find out.