Sacred Citadel is a side-scrolling beat 'em up set in the same universe/lore as the Sacred series of games. Players can choose from four different characters - warrior, ranger, shaman, and mage - and can level up these characters and acquire new equipment for them as you progress through the story. The title supports three players either locally or online.
]]>Sacred Citadel is out NOW! I know it's not Sacred 3, but after we played a little bit of the beat'em up I can say it's more than a pleasant distraction. The combat seemed a little dull for the first few minutes, but then we quickly unlocked some combos that added depth to the beat downs.
]]> https://www.co-optimus.com/article/10036/sacred-citadel-launch-trailer.htmlToday we have a new trailer from Sacred Citadel, the side-scrolling beat'em-up which takes place in the Sacred universe. In the brief video we are introduced to the Seraphim Mage, who apparently has no need of pants. If you've seen the other character videos you'll recognize the tune. This is the final playable playable character in Sacred Citadel. Wielding mighty spells, she joins the Ancarian Ranger, Khukuri Shaman, and Safiri Warrior.
]]> https://www.co-optimus.com/article/9975/sacred-citadel-s-fourth-and-final-character-revealed.htmlThere will be more to Sacred Citadel than meets the eye. When we first played the side-scrolling brawler at PAX, I astutely noted that we "pretty much just smashed buttons and killed dudes," but RPG elements like loot and leveling will play more of a roll than I initially thought. Three players will be able to choose from four different character classes, each with their own special abilities.
]]> https://www.co-optimus.com/article/9791/sacred-citadel-will-have-strong-rpg-elements.htmlSacred Citadel will be hitting the digital markets later this year. It's a cooperative side scrolling brawler set in the Sacred universe you know and love, and it will act as a prequel to events in the much anticipated Sacred 3. We got our hands on Sacred Citadel a few months ago at PAX. We had a good time slaughtering our enemies as we engaged in three player local co-op. If you're familiar with Golden Axe, you get the idea. Sacred Citadel is one of those games that looks much better in motion. Screenshots don't really do it justice.
]]> https://www.co-optimus.com/article/9669/new-video-features-sacred-citadel-s-ancarian-ranger.htmlPublisher Deep Silver is most well-known for their co-op zombie killing ARPG, Dead Island, and the upcoming sequel-ish/spin-off Dead Island: Riptide. However, they are also responsible for the recent revival of Sacred 2: Fallen Angel and the forthcoming side-scrolling brawler that's set in the same universe, Sacred Citadel. This cooperative adventure seems to promise all the fun action you yearn for from the "golden" age of gaming, but perhaps minus the frustration, with some slick visuals to boot. In the latest video, we get to see these visuals in full effect as Deep Silver presents the Safiri Warrior... and some dubstep.
]]> https://www.co-optimus.com/article/9227/sacred-citadel-video-shows-off-brawling-warrior.htmlThe Deep Silver booth was tucked away on an upper level of PAX 2012. Sacred 3 and Dead Island Riptide were the highlights of the display, but convention goers waiting for those video demonstrations could get some valuable hands-on time with Sacred Citadel, a game that caught my eye a few weeks ago.
]]> https://www.co-optimus.com/article/8883/pax-2012-sacred-citadel-hands-on-impressions.htmlI think we can all agree the world needs more side-scrolling brawlers. Nick and I recently played through the arcade classic, Golden Axe, for our regular "This Week In Co-op" column. We had a lot of fun, but something was a little off... oh yeah, it was the eye-ravaging graphics. I would like to get my old-school brawl on, but I don't want to do irrepreable harm to my vision. Whatever will I do? Play some Sacred Citadel, that's what!
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