The new commander appears to rely heavily upon Infested Civilians to swarm the opponent and keep them pinned down while building up the rest of his infested forces to unleash upon them. His two big abilities are to call in a suped up Ultralisk, Apocalisk, which has a lot of health and damaging attacks that target both ground and air units, or to call in an infested version of the Aleksander, which disperses Infested Civilians all around and can also mind control enemy air units.
]]>For anyone who may be unfamiliar with what the Co-Op Missions in Legacy of the Void entail, each player chooses a faction-specific (i.e., Terran, Protoss, Zerg) commander and work together to tackle a specific mission objective. Players will be able to build units and buildings just like in the regular game, but the one twist here is that the commander determines exactly which units to which the player has access.
Yes, the first new commander in StarCraft II's Co-Op Missions has been released for free in the latest update. Karax is a skilled Protoss engineer who specializes in repairing the previously un-repairable Protoss mechanical units and basically beefing up your artillery. If Mr. Swann is still grieving for his lost Zerg lovely, he'd find Karax a perfect companion to conquer the galaxy.
]]> https://www.co-optimus.com/article/13771/join-your-starcraft-ii-co-op-buddy-with-new-commander-karax.htmlNot only did Blizzard announce that Legacy of the Void was rolling on up onto PC's "slightly further away than immediately," but they went ahead and tossed a slick intro cinematic at our already stunned minds.
In addition to a load of singleplayer campaign details and some competitive multiplayer announcements, Legacy of the Void is sporting two new ways to play the game in co-op style.