The game originally debuted on PC back in October 2014. You can read my full review here, but the quick summary: I really enjoyed it. The combo/"Fatality" mechanic introduced an interesting way to approach combat - as you had to juggle a little bit of risk/reward for clearing enemies vs getting the most money (used to revive and buy upgrades) possible - and the "evolving" bosses added another layer of strategy for how you chose to tackle, and in what order, each level. If you're a beat-em-up fan, I think it's definitely worth checking out, especially on the Switch where the "play anywhere" nature means there's always a couch (or bench, or chairs + table) nearby.
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