Microtransactions have been introduced in Destiny with its new 2.0.1 update. It’s been just over a year since the game was released and it looks like Bungie has decided to give its players the option to buy in game items with real money. The in game items can be purchased at the Eververse Trading Company in Destiny’s Tower where the new currency is titled silver. This new shop will offer "Emotes," which is the game's form of in-game gestures.
Now for most this could feel like a bit of a ripoff since Destiny cost $60 and over $100 if you purchased the DLC. The trend of microtransactions is pretty common for MMOs and a pretty familiar theme in most of Activisions (who published Destiny) games. The one upside to this new update is that the things you can purchase are cosmetic. None of the items that can be bought directly impact the gameplay.
You can buy packs of Silver on the PlayStation Store in packs of 500 Silver for $5, 1000 for $10 plus a bonus of 100, and 2000 for $20 plus a bonus of 300. Rare emotes cost 200 Silver, while legendary emotes cost 500. An upside perk that the update does bring is that you will get 400 silver for free which is actually enough to buy 2 emotes if you choose wisely.
Also included in the big update are a bunch of fixes and other changes to the games overall gameplay. The size of the update is between 250MB and 500MB.
What do you think of the new Destiny update and the introduction of microtransactions?
Emotes Include:
- Blowing a Kiss
- Booyah
- Bow Down
- Bring It On
- Charmed
- Classified
- Come at Me
- Congrats
- Cower
- Enthusiastic Dance – Legendary
- Evil Scheme
- Formal Bow
- Oh, Please
- Pumped Up
- Safe
- Slow Clap – Legendary
- Sorrow
- Swing
- Tantrum
- Victory Cheer
- Watch Your Back
The complete Destiny 2.0.1 patch notes are below.
General
- Tess Everis has returned from her vacation and is now back at her station in the Tower
- Added a new currency, Silver, that can be purchased from console stores
- Tess's booth has been given a facelift to reflect her new venture with the Eververse Trading Company
- Lord Saladin has returned from his hiatus and brings new wares for Iron Banner challengers
- Players who may have deleted their pre-order Ghost Shells after the Taken King Launch can now obtain them again from the Speaker
- Fixed an issue where some Taken King Collector's Edition purchasers did not receive their Shaders
- They can now be obtained from the Shader Collections Kiosk
- Fixed an issue where some of the Year 1 Special Order Emblems and Shaders were not appearing in Collections
Weapons
- “Shot Package” perks have been removed and replaced on Shotguns with a non-range-boosting perk
- Fixed an issue where Black Spindle had an unintended 20 Attack bonus
- Fixed an issue in which Rare Sniper Rifle scope upgrades did not correctly show progress
- Fixed an issue in which activating the "Eye of the Storm" perk was not using correct feedback when readying weapon
- Fixed an issue in which the “Second Wind” perk was incorrectly applying on the initial spawn
Armor
- Players can now reroll Stat nodes and Upgrade nodes on Exotic armor via the “Twist Fate” node
- Twist Fate will require Glimmer, Armor materials, and a Glass Needle, which will be available from Xur during his weekly visits
Exotics
- Fixed an issue where No Back Up Plans did not consistently trigger Force Barrier on Shotgun kills
- Fixed an issue where the “Air Traffic Control” perk on Taikonaut Helm did not properly increase heavy ammo drop rate with a Rocket Launcher equipped
- Smoke Bombs used with Sealed Ahamkara Grasps no longer costs two charges
Quests & Bounties
- Fixed an issue where Hunter and Warlock class level-up quests were not giving rewards for the correct level
- Fixed an issue with some Year 1 Exotic Bounty items that were causing lingering waypoints to remain over various NPCs
- Fixed several issues where some bounties were not correctly requiring players to complete Court of Oryx encounters within the stated time on the issued bounty
- Affected Bounties: "Challenge the Court: Reciprocal Rune", "Challenge the Court: Stolen Rune," "Challenge the Court: Antiquated Rune"
- Fixed an issue where some Vanguard bounties were incorrectly granting credit across entire Fireteams
- Affected Bounties: “Heavyweight”, “Specialized Rampage”, “Enemy in Every Corner”, “Invincible”
- Fixed an issue where it was possible to not get charges on an Agonarch Rune if another Rune was completed in the same week
Strikes
- Weekly Heroic Playlist now shows how many Weekly Bonus Legendary Mark awards remain
- Fixed an issue where players were not transitioning to Return to Orbit upon Phogoth's death
- Fixed an issue where players were not transitioning to Return to Orbit phase upon Omnigul's death
Raid: King's Fall
- Increased the number of potential Shards and added additional materials in the first King's Fall chest
- Blighted Light explosion size has been changed to encompass the entire Arena
Crucible
General
- Shaxx's Weekly Bounties now unlock across all characters after completing the Crucible Questline on one character
- Damage curves have been adjusted for all power-enabled playlists to account for the new Light levels in Year 2
- Distinct audio cues have been created for teammate and enemy revives
- Weekly Crucible bounty "Featured Matches" now properly progresses in weekly featured playlists in addition to daily featured playlists
- Weekly Crucible bounties "Featured Matches" and "Making an Impact" now also count top 3 finishes in Rumble as wins, to be consistent with other Crucible quest and bounty steps
- "Hold the Line" bounty now only requires being near only one of your teammates (instead of two)
- Fixed an issue where the "Largest Multi-Kill" stat on the Mayhem scoreboard did not accumulate correctly
Playlists
- Thieves' Den has been removed from the Rift playlist
- Added Twilight Gap and Asylum to Elimination playlist
- Removed Thieves' Den from Doubles playlist
- Removed The Anomaly and Firebase Delphi from Inferno Salvage and Inferno Skirmish playlists
Iron Banner
- Iron Banner is now enabled for the week of 10/13 - 10/19
- Requires a minimum Character Level of 40
- Recommended Light for Iron Banner is 230
- Game completion rewards have been reworked to be a more valid source for Iron Banner rewards
- End-of-match rewards now include both weapons and armor (including items available on Lord Saladin)
- New Emblems have been added to Lord Saladin's inventory
- Lord Saladin now has three daily bounties and three weekly bounties that award Legendary Marks
- Gear purchased from Lord Saladin now requires Legendary Marks (instead of Glimmer)
- Tempered buff is now automatically applied to your character and continues to grow in effectiveness each day of the event week
Trials of Osiris
- Trials of Osiris will be enabled the weekend of 10/16-10/18
- Requires a minimum Character Level of 40
- Requires a minimum Light of 251; Recommended Light is 290
- Winning teams now receive Trials gear rewards directly at the end-of-match completion
- Players that go undefeated on their Passage will continue to be invited to The Lighthouse
- Players may continue to play in the Trials past 9 wins (but rewards are maxed out at 9 wins)
- Trials Passages now have a Details page containing your Boons
- Player must now purchase Boons from the Details page on their Passage instead of from Brother Vance
- Boons can no longer be applied to Trials passages after starting a run
- Trials gear can be purchased from Brother Vance (including some items found at the Lighthouse)
- Brother Vance now has Bounties that award Legendary Marks
- Crucible Bounties can now also be completed in Trials of Osiris
- Matchmaking has been updated to make it more competitive to reach The Lighthouse
Economy
- Sources for Motes of Light have been adjusted:
- From completing Public Events have been increased by approximately 100%
- From earning XP post-40 have been increased from 3 -> 5
- From Faction Rep packages have been reduced from 5 -> 4
- From dismantling Rare and Legendary Items have been reduced by approximately 25-30%
- From Daily Vanguard and Crucible Bounties have been reduced by approximately 50%
- Sources for Strange Coins have been adjusted:
- From Faction Rep packages have been reduced from 5 -> 4
- From Daily Vanguard and Crucible Bounties have been reduced by approximately 50%
- Weapon Parts from dismantling Uncommon or Rare Weapons have been reduced by around 25%
- Weapon Part turn-ins at Factions increased from 50 Rep to 75 Rep per turn-in
- Materials recovered by Ghost Extractor upgrades reduced (but still guaranteed)
Inventory
- Ghost Shells will now be recovered at the Postmaster in your Lost and Found, if you don't have inventory space for them
Technical
- Fixed multiple situations that resulted in the game client crashing, including the "Ward of Dawn” and “Firefly” crashes
- Fixed some issues where audio would drop