I'm going to enjoy seeing the Twitter responses when this post gets auto-tweeted to the Co-Optimus followers. Most confusing headline ever? May be.
Perfect Dark - the hi-def rehash available on the Xbox Live Arcade, anyway - received a title update, as detailed by developer Rare. Among the changes are additional control options, weapons and gadgets tweaks, and even fixed the rough lag during online co-op play. The patch is available now; keep reading to check out the rest of the list.
- Legacy controls
- Southpaw (left-handed) controls
- Swap Triggers control option
- Lock Sight control option
- Precision Aim sensitivity tuning
- Hardcore (No Radar, No Auto-Aim, No Highlights, Combat only) matchmaking playlist
- Gamma (brightness) option
- Secondary Fire Reset option in Combat Simulator
- Quick Menu select using either Left or Right stick
- Player Handicap reinstated in local multiplayer
- Client player progress recorded in Live Co-Op game
- Progress recorded for all primary players (main player on each console) in Live Challenges
- Counter-Op progress recorded for both players if Jo player successfully completes the level
- Achievement fixes including 'Tools of the Trade' (anyone who's earned but not received it will now do so), ‘Who Needs Enemies’ (awarded to Counter-Op player after a full mission's progress), ‘How's That For Starters?’ (awarded to Counter-Op player if Jo player completes first level)
- Increased duration of explosions to better match the N64 experience
- Laptop Gun sentry mode performance adjusted to match the N64 experience
Source: Rare.co.uk