Halo Reach

  • Online Co-Op: 4 Players
  • Couch Co-Op: 2 Players
  • LAN Co-Op: 4 Players
  • + Co-Op Campaign
  • + Co-Op Modes
  • + Combo Co-Op
Surprise! People Like Halo: Reach--and Bungie has the Numbers to Prove it!
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Surprise! People Like Halo: Reach--and Bungie has the Numbers to Prove it!

Halo: Reach seems to be the closest thing to a gaming religious experience this side of Bible Adventures.  Bungie has provided some massive numbers showing off the huge commercial success and popularity of the game.  These are week one numbers, or essentially numbers from the first four days!  If I had a nickle for every Credit earned I'd have $3,924,978,044.75 and I'd be inventing addictions like chickoholism.  (It's when you blenderize bacon-wrapped baby fried chickens and shoot it directly into your hair follicles.)  Check out Bungie's incredible stats.

 

31,000,000 Games have been played since launch

98,000,000 Player-games have been recorded

8,214,338 Daily Challenges have been completed

255,996 Weekly Challenges have been completed

78,499,560,895 Total Credits have been earned

953 Man-years have been spent in matchmade games

1365 Man-years have been spent in campaign

854,107 files have been uploaded

577,804 recommendations have been sent to friends

4,619,455 files have been downloaded

 

I don't know what a Man-year is.  I can only assume it's hairier than a Boy-year, and not as in touch with its feelings as a Woman-year.  Quick fact: If the numbers for Halo: Reach were stacked end to end they would reach to the moon and back 57 times!  (This might not be a measurable fact.  It might be a reference to the varieties of ketchup.)  Keep up the good fight!
 




















Source: Bungie.net


 

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