Driver: San Francisco

  • Online Co-Op: 8 Players
  • Couch Co-Op: 2 Players
  • + Co-Op Modes
Be Sure to Wear Some Flowers in Your Hair When Downloading the Huge Driver: San Francisco Update
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Be Sure to Wear Some Flowers in Your Hair When Downloading the Huge Driver: San Francisco Update

I like that song.

Driver: San Francisco is an enjoyable open world driving game. With a single-player story, separate split-screen co-op modes, and extensive 8-player online modes, it certainly gives players plenty to do. Any game of that scale is likely to have a bug or three out of the gate. Thankfully, Ubisoft has just released a major patch for both Xbox 360 and Playstation 3 that corrects numerous issues. The update doesn’t seem to affect the split-screen co-op experience much, but at least it improves on an already solid title.

GAMEPLAY CHANGES

  • Online Gameplay: Any players joining a game already in-progress will be given sufficient ability to shift immediately.
  • Online Gameplay: Improved gameplay balancing in Tag mode by reducing tag car performance under certain conditions

IMPROVEMENTS

  • Added additional statistic synchronization points so website statistics more closely match current progress.
  • Improved traffic variety in Split-screen Free drive, Tag and Trailblazer
  • Improved traffic variety in free drive after game completion.
  • Online: Improved randomization of route selection where certain modes would always start their first game with a more limited route variety
  • Online: Improved player icons and vehicle images loading.
  • Online: Reduced lag/teleport issues observed when players join a session
  • Online: Improved reward images display when increasing multiplayer LVL.
  • Online: Improved session join score by re-assessing it if the leading player disconnects.

FIXES

  • Fixed single-frame camera cuts evident in some film-director replays.
  • Fixed progression display of "connoisseur" achievement in the game "Achievements" menu under "Extras"
  • Fixed progression display of all fine-grain (>25 steps) achievements in the game "Achievements" menu under "Extras"
  • Fixed a specific case of NAN values being sent in game to web data.
  • Online: Fixed waiting screens displaying the next mode name incorrectly.
  • Online: Fixed occasional crash when a large party joins a public Takedown match in progress, under certain conditions.
  • Online: Fixed occasional issue where 7 players could enter a public match with a 6 player limit.
  • Online: Fixed crash on returning to the main menu from online under certain conditions
  • Online: Fixed player being disconnected from in-game party under certain conditions
  • Online: Fixed issue where user spamming rapid shift on mode start would result in odd camera behavior
  • Online: Fixed occasional issue where qualifying mode timer would stick on 50 seconds and not decrease
  • Online: Fixed issue where a wrecked vehicle with the TAG would sometimes display a blue highlight instead of red.
  • Online: Fixed issue where a player can incorrectly be highlighted with the TAG icon under certain conditions.
  • Online: Fixed occasional crash during CTF gameplay.
  • Online: Fixed issue where the incorrect player name could be displayed on the profile screen
  • XBOX 360 ONLY: Online: added LVL banding filter to Free For All matchmaking to improve matchmaking (already implemented on PS3).

Driver: San Francisco supports 4-player co-op and 8 player online play. See our co-op review for more details.

 

Source: Computerandvideogames.com


 

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