Fixes for CPU Usage and Corrupt Save Data Are Incoming for Monster Hunter: World
The Iceborne expansion for Monster Hunter: World finally arrived on PC last week (4 months after its console debut), and the initial response was not great. For some players, the game was nearly unplayable as they noticed their CPU usage went through the roof, while others were greeted with a message that the title was unable to read their existing save data and would they like to create new data (the official answer to that is: NO!) Capcom was quickly made aware of these issues and the Monster Hunter development team has been working on fixes. A couple of days ago, the official Monster Hunter Twitter account let everyone know that an update will be out soon to address both of these problems.