Showing articles about interviews

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
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  • couch
Learn about the cat-themed RPG's new ship sailing, co-op mechanics, and more!

Cat Quest III Developer Interview

Cat Quest III is the latest game in the Cat Quest series, an indie franchise known for its humor, creativity, and approachability. The new game even lets players sail around the feline fantasy world. We spoke to Desmond Wong, co-founder of The Gentlebros, about the origins of the series, the new ship mechanics, and how co-op has changed in the thir...

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • playstation 5
  • couch
  • online
We interview D3 Publisher about the latest and greatest Earth Defense Force!

Earth Defense Force 6 Developer Interview

After several years and much anticipation, Earth Defense Force 6 is finally available worldwide on PlayStation and Steam. The series is famous for its cooperative third-person shooting, unique B-movie atmosphere, and vast assortment of missions. We jumped at the chance to interview Nobuyuki Okajima, who is a Producer at D3 PUBLISHER Inc. about this...

by Jason Love 0
News
  • pc
  • online
We chat with Mark Cooke about the latest update and more

Inkbound Interview with Shiny Shoe

Following up on their deck-building, roguelite hit, Monster Train, developer Shiny Shoe set their sights on making another roguelite; this time with a focus on turn-based mechanics and the ability to play with friends. Inkbound became available via Steam Early Access this past May and already showed a lot of promise. This past week it received its first free major update, "The Starship of Terrors," that added a bunch of new features and improved a number of things based on community feedback. We spoke with founder and CEO Mark Cooke about this update, along with inspirations for Inkbound and the challenges of balancing classes for solo and co-op play.

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
Learn about the upcoming beat 'em up's tag team system, characters, series references, and more!

Double Dragon Gaiden: Rise of the Dragons - Developer Interview

Given that the arcade version of Double Dragon was the first cooperative beat ‘em up, the series has always been hugely influential. Double Dragon Gaiden: Rise of the Dragons from Secret Base and Modus Games is the next game in the series. To learn more about Double Dragon Gaiden’s origins, references, and more, we interviewed Raymond T...

by Paul Acevedo 0
Interview
  • playstation 4
  • nintendo switch
  • playstation 5
  • couch
Learn how Deathwish Enforcers got so gritty, funny, and weird in our in-depth interview!

Deathwish Enforcers - Developer Interview

Deathwish Enforcers is an amazing run-and-gun shooter/platformer in the style of Konami's classic arcade game, Sunset Riders. The unusual mix of grimy 1970s vibe, dark humor, gangsters, and zombies certainly make for a memorable shooter. To find out how it all came together, we interviewed Christopher Obritsch, head of Monster Bath Studios...

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
Learn how the developers turned a single-player Metroidvania into a co-op game a year after launch!

Infernax: Deux or Die Developer Interview

Last year, Berserk Studio and The Arcade Crew released Infernax, an amazingly good Metroidvania platformer, on all platforms. Since then, the game has received two major updates, the most recent of which added 2-player local co-op! Very few games gain multiplayer modes after they come out, so we interviewed Mike Ducarme, the "Get s***&nbs...

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
  • online
We speak with WayForward again to learn how River City Girls 2 has finally come together for launch!

River City Girls 2 Launch Week Developer Interview

River City Girls 2, the sequel to WayForward's stellar beat 'em up RPG, finally launches on December 15. Things have come a long way since we last spoke to WayForward about the new game. We caught up with Bannon Rudis, RCG2 director at WayForward, to learn even more about the River City Girls 2 development process, RCG Zero connections, gam...

by Paul Acevedo 0
News
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
  • online
Enjoy gorgeous art and exclusive development details from WayForward's hotly anticipated beat 'em up RPG!

River City Girls 2: Intro Animation Gallery and Behind the Scenes Info

River City Girls 2 is out now in Japan, but we're still waiting for the official worldwide release date. Something we always look forward to from WayForward games is their memorable introductions. We can already tell you that the animated River City Girls 2 intro does not disappoint. In fact, after watching the catchy opening, we spoke with Adam Tierney of WayForward about exactly how the animation was put together!

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • couch
Learn the secrets of the stylish tag team beat 'em up!

Jitsu Squad Developer Interview

Jitsu Squad, one of the fastest and flashiest beat ‘em ups in recent memory, is headed to consoles in December. Among Jitsu Squad’s standout features are gorgeous 2D artwork, a catchy soundtrack, and 4-player local co-op. To learn more about the original PC game and upcoming console versions, we interviewed Dave Baljon and Sebastien Rom...

by Jason Love 0
News
  • pc
  • playstation 5
  • xbox series
  • online
From balancing to the game's original fantasy designs

Developer Interview on The First Descendant

The first open beta for Nexon's The First Descendant wrapped up last week to mixed results. While there is definite potential there, it's largely going to depend upon how the game gets supported and how the time-investment/reward structure for players shakes out. We were fortunate to get some questions answered by Lee Beom-jun, Producer and Head of Magnum Studio (the development team within Nexon that's working on The First Descendant), and while it may not lay all concerns to rest, I appreciate how committed and enthusiastic he sounds about the title.

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
Learn how the Spidersaurs came to be and how players will get to blast them!

Spidersaurs Developer Interview

Spidersaurs is a run-and-gun shooter/platformer that’s coming to consoles and PC on July 14. When a horde of dinosaur-spider hybrids runs amok, gamers will step in as a pair of human test subjects tasked with saving the day. With a humorous, cartoon-like premise, tight Contra-style shooting, and 2-player local co-op, the game should be r...

by Paul Acevedo 0
Interview
  • pc
  • playstation 4
  • xbox one
  • nintendo switch
  • playstation 5
  • xbox series
  • couch
Learn how the brutal beat 'em up came to be and why it's so darn hard.

Final Vendetta Developer Interview

Hot on the heels of a certain turtles-themed beat ‘em up, UK-based developer Bitmap Bureau launched their own highly anticipated brawler in June: Final Vendetta. In our co-op review, we praised the game’s Neo Geo-style graphics and core gameplay but called out some balance issues that hampered our experience. Still, Final Vendetta is su...

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