The minimum and recommended specs for the PC version of Watch Dogs 2 are out there now. The good news is that the recommended specs aren't that intensive, so most folks who have a fairly recent computer will be in good shape. The bad news is you'll have to wait a couple weeks after the console version hits the market.
The dev team behind Watch Dogs 2 is taking that extra time to make a few enhancements to the PC version. Specifically:
General
- 4K support
- Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game
- No FPS cap
- Full SLI/Crossfire support at launch
- Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
- Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
- Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless
Improved Graphic Features
- Screen Space Reflections
- Headlight Shadows – Support for additional shadows from car headlights
- Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance
Improved Graphics Options
- FOV sliders
- Pixel Density sliders
- Sharpness sliders
- Ultra Textures pack available at launch
- Anti-aliasing options:
- TXAA
- MSAA
- Post Processing Anti-Aliasing options SMAA and FXAA
Improved Keyboard/Mouse controls
- Full adaptation with mouse and keyboard
Watch Dogs 2 will support four player online co-op throughout the campaign. It's slated for release on the Xbox One and PlayStation 4 on November 15, with the PC version (now) to follow a couple weeks later on November 29.
Source: Blog.ubi.com