We can't show the system, but imagine Salem and Rios decked out with hearts.
We were also treated to a preview of a new feature that was revealed for the first time here at PAX. In addition to being able to customize and create your own gun, 40th Day will provide players the opportunity to create their own mask and armor designs through the Army of Two: 40th Day website. Players familiar with Skate 2 will recognize the system they're putting into place as it uses much of the same mechanics with just a few improvements. We can't say much more, but we were told that the system would go live before the game does and that anything you create will be available when the game launches.
In closing, we'd like to thank the folks at EA Montreal once again for giving us a chance to get more hands-on with the game before it hit the show floor today. We were told throughout the session yesterday that the game is a huge departure from the first in terms of features and polish, and while that's certainly true, there are two things in particular that excited us: the controls and the co-op gameplay. They're both there, they both have been improved, and we like it!