Trine Could Have Doubled Its Sales if it Had Online Co-Op
"Trine probably could have doubled its sales and success had online co-op been included."
"Trine probably could have doubled its sales and success had online co-op been included."
At some point in our lives we all wanted to have the X-Ray vision of Superman. Perhaps our intentions were for more nefarious, or perhaps sexual reasons - but in Blacklight: Tango Down your x-ray vision (called Hyper-V) is built into your heads up display to give you a leg up on the enemy.
Last week, we took a look at two local only co-op indie titles that offered something for retro and strategy fans alike. This week, we’re headed into the wilds of the online indie co-op world to see what adventure awaits us there.
It seems like the Wii just can't catch a break with some of the gore-riddled games. In response to somewhat disappointing sales, EA will be unleashing the previously Wii exclusive Dead Space: Extraction on the other consoles as a downloadable title. It was previously reported that EA was making this shift, but that rumor was shot down as a just that, "a rumor" according to EA themselves. We're glad to see them rescind that claim to bring the game to a much more accepting and wide-range audience.
My very first experience with a dual-analog shooter was a PlayStation 2 demo disc that included about ten minutes' worth of Volition's Red Faction. Despite the negative critical response of its sequel - Red Faction II - and the glaring lack of co-op in last year's Red Faction Guerrilla, the entire series still holds intrigue with me because of that first experience.
Today Square Enix announced that Dungeon Siege 3 is in development by Obsidian Entertainment. Though this is the third title in the Dungeon Siege series (bet you guys couldn't have guessed that!), this means that Dungeon Siege 3 will be getting both a new publisher and new developer this time around (Dungeon Siege and Dungeon Siege 2 were both published by Microsoft and developed by Gas Powered Games). Gas Powered Games, however, will be overseeing the game's production.
This September, the PlayStation Network is getting a twin-stick arcade action game featuring dragons as the main playable characters. In what looks like a fun little game that will give you the freedom to cause destruction, angst, and mass hysteria in developer Big Sandwich's fictional medieval kingdom, Hoard can be played with up to three friends (four players total), either offline, online, or both.
Lost Planet 2 is a fine experience in most respects; as our review points out, it has some epic monster-munching moments that are truly memorable. But there are also some things about the game that will have you tearing your hair out in frustration. The biggest problem, in my opinion, is the awkward checkpoint/respawn system. Many times, we'd fight our way to a giant Akrid, die horribly, and respawn not at the beginning of the Akrid fight, but several maps previous. It's terribly frustrating, and makes the game artificially difficult, especially when you consider how brainless your AI allies are most of the time. These two needs are being addressed in a patch, available today on PSN and soon for Xbox 360 users.
There's two co-op releases this week both from long standing and popular franchises.
As with many such overhyped products, Game Room has laregely turned out to be a disappointment. While not a total failure, by any means, Game Room's focus on single player games and inadequate multiplayer options, particularly co-op, is disheartening for even the staunchest classic gaming fan.
It's been quite some time since we've heard anything from the four player co-op game from publisher Paradox Interactive called Magicka. But the first news about the game is great news as a release date has been set for September of this year.
A new version of the four player co-op Call of Duty: ZOMBIES game has hit the iPhone and iPod Touch in Call of Duty: World at War: ZOMBIES II. Yes that title is a mouthful.