In a recent lecture at a Kyoto University, former Capcom studio head and game design legend Keiji Inafune revealed just how close we came to missing out on the Dead Rising and Lost Planet franchises. Apparently, Capcom's sequel-itis wasn't due to a lack of creativity, it had to do with banking on a sure thing. Everyone knows we are actually on the 14th or 15th installment of Street Fighter. Resident Evil has been around forever, and no mortal knows how many Mega Man's exist. Dead Rising and Lost Planet were rejected outright in the prototype stage. One would assume that if Inafune would have titled the games "Dead Rising X4" or "Lost Planet Alpha 3: The New Challengers" they would have been green-lit for a dozen games each.