by Andrew Gaskill 5
News
  • playstation 3
  • xbox 360
  • pc
  • online

Bulletstorm Sequel Not Coming Anytime Soon

@#$%! Epic has stopped production on a Bulletstorm sequel. Developer People Can Fly were working on a follow-up to the ribald shooter before Epic bossmen moved them to a new project. We know that the game didn't meet sales expectations, even though it was widely praised by critics. The game failed to hit projected numbers, despite including early access to the Gears of War 3 beta.

by Andrew Gaskill 8
Video
  • playstation 3
  • xbox 360

Capcom Announces Lost Planet 3, No Sign of Co-Op

Incoming Capcom news! Lost Planet 3 was recently revealed. The follow-up to the excellent co-op adventure, Lost Planet 2, has a shiny new trailer you can check out below. I won't go into details on the video here. You can see all the ice, snow, and Akrids for yourself. I will say that the trailer has a very single player vibe, and from the details given at Capcom-Unity, the game apparently follows suit.

by Andrew Gaskill 0
News
  • xbox 360
  • online

Steel Battalion: Heavy Armor Will Support Four Player Co-Op

Steel Battalion: Heavy Armor is the follow up to Steel Battalion, a mech sim best known for its ridiculous controller peripheral. It was announced way back in 2010. We haven't covered it because Capcom claimed the game did not have co-op. A Microsoft rep demoing the game even denied co-op support at last weekend's PAX East. I guess things can change in a few days. It turns out SB: HA will support four player online co-op. Great. Now I have to attempt to bring the community (myself included) up to speed.

by Locke Vincent 5
News
Saul the Salarian takes on Silver

This Week In Co-Op: My Unexpected Addiction To Mass Effect 3 Multiplayer

I was skeptikcal Bioware announced that Mass Effect 3 was going to have a co-op mode. As information trickled out to the masses, I drew conclusions that it was going to be a tacked-on horde mode rip-off that was added to the game in order to fill a checkbox requirement. I was being selfish, I didn’t want anything to sour my experience thus far in my wonderful space opera that I have been journeying through for the past five years. Having the Galactic Readiness level correlate to your multiplayer progress and allowing it to alter your single player ending was an ingenious way to force me to dip into the multiplayer even before I had finished the game. Well played Bioware, well played.

by Tally Callahan 0
News
  • pc
Lolth WILL have her way

D&D Online: Menace of the Underdark Preview

At PAX East, I had the chance to be walked and talked through the upcoming D&D Online expansion, Menace of the Underdark (MotU). As would be expected of a DDO expansion, MotU is story-driven. A fissure has opened up right in the middle of the capital city in Eberron which leads to other D&D realms, including the worlds of the Underdark and the Forgotten Realms. The Spinner of Shadows, Lolth’s agent in the DDO universe, is behind all this madness. Players will travel through four huge areas (the Demonweb, the Underdark, Evening Star, and King’s Forest) as a hero from another world, trying to unravel why the drow are invading the town of Evening Star and the nature of “the thread of the weave.”

by Nick Puleo 7
News
  • pc
  • couch
  • online

Firefall Co-Op Hands on Impressions

After what seems like a half dozen video game conferences, I finally got to get my hands on Firefall's PvE experience - instead of the versus gameplay that was always on display at previous events.  The good news is, despite the game being in closed beta for months and months, it appears the free to play game should hit a more open beta in the coming weeks.  

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